Add flair to your code: Code Squiggles

Introduction to Code Squiggles, a coding style that improves the readability of your java code.

Wrought Iron by quadriremeFor several months now, I’m experimenting with a programming style that you might want to call “syntax aware programming”. Every coding step starts with the question “what do I want to achieve and how do I want to write it down?”. Then I proceed to write it down in this perfect manner, mostly some english sentence, and try to incrementally convert the syntax into something the java compiler stops complaining about. There’s a lot to be learnt about API design, naming and creative syntax usage this way. One thing I’ve discovered along the way are Code Squiggles.

Introduction to Code Squiggles

Code squiggles are little methods that contain no functionality, other than directly returning the single given parameter. Their purpose is to make the code more fluently readable by casual readers. Calling these methods is absolutely optional, as they offer no behaviour at runtime. But by bloating your code with these method calls, you lower the amount of syntax rules and conventions the reader has to know before being able to understand the code. The process of adding the method calls feels like adding “happy little squiggles” (I certainly miss Bob Ross!) to your code.

Adding Code Squiggles by example

Let me give you a full example how Code Squiggles can turn your boring old java code into something even non-programming readers can grasp without problems. Note that the process of transforming the code isn’t the process I initially described, but the way to deal with existing code.

The initial code fragment looks like this:

assertTrue(filesDirectory.getChild("0.png").isFile());

As you can see, it’s an assertion line of an unit test. We improve the readability by extracting the intent of the assertion into the called method name (it’s a normal “extract method” refactoring):

assertFileExists("0.png", filesDirectory);

Now is the time to add the first Code Squiggle:

assertFileExists("0.png", in(filesDirectory));

You’ve noticed the difference? It’s just the word “in”, but it improves the semantics of the second parameter. As I promised, Code Squiggles are methods without any functionality worth talking about:

protected VirtualFile in(VirtualFile filesDirectory) {
    return filesDirectory;
}

The method takes a parameter and returns it. The real “functionality” of this method lies within its name. Everything else is only necessary to overcome (or overcode) java’s shortcoming of advanced syntax definition measures.

That’s all about Code Squiggles. But it doesn’t stop here. Let’s improve the example to its final shape, when we add two squiggles:

assertFile(withName("0.png"), existsIn(filesDirectory));

Read this line out loud! And notice the subtle change in the assertion method’s name. It begins to deminish clarity without the Code Squiggles. That’s when your API begins to depend on them. But it’s still perfectly valid java code if you just omit them.

The conceptual origin of Code Squiggles clearly comes from the behaviour driven development (BDD) style of writing tests and the ScalaTest Matchers. So I can’t claim much originality or cleverness myself here. But Code Squiggles, despite this initial example, aren’t limited to test code.

Adding inline documentation with Code Squiggles

Remember the last time you needed to integrate an horrible third-party API? Probably, there was a method with seven or eight parameters and all of them were primitive ints. No matter how often you called this method, you couldn’t remember the order of these ints. That’s when Code Squiggles might help you a bit.

This is the signature of a fairly complex method:

protected int performCalculation(int value, int lowerLimit, int upperLimit, int offset) { ...

Therefore, your call isn’t very self-explanatory:

int result = performCalculation(10, 2, 23, 13);

But it might be a lot more understandable when you add some squiggles:

int result = performCalculation(value(10), lowerLimit(2), upperLimit(23), offset(13));

I won’t spell out the squiggle implementations, as they should be straight-forward. Note that the java compiler doesn’t catch up here. You can easily swap the squiggles around to obfuscate your code. All you got is read-time safety. If you want compile-time safety, you need to replace the primitives with types and probably pay for some rounds of beer for the third-party API developers to include your changes or write an adapter (“corruption layer” is my preferred term here).

Regular use of Code Squiggles

If you want to use squiggles a lot, you might think about collecting them in a dedicated class. Design them to be static and generic, and you can use them easily with static imports:

public static <T> T existsIn(T instance) {
    return instance;
}

But remember that there are reserved keywords in java that might hamper you a bit.

Conclusion

Code Squiggles are useless bloat to your code unless you value read-time safety or casual readability. They can tidy up your code to a point where method or even class names are affected to form a block of code where you only have to replace the funnier chars with blanks to obtain a paragraph of plain written english anybody can read and understand.

What are your ideas towards Code Squiggles? Have you used them on your code? Mind to share the result?

Code squiggles are little methods that contain no functionality, other than directly returning the single given parameter. Their purpose is to make the code more fluently readable by casual readers.

Follow-up to our Dev Brunch June 2010

A follow-up to our June 2010 Dev Brunch, summarizing the talks and providing bonus material.

Today, we held our Dev Brunch for June 2010. It was a small group of developers this time, too, as some of our usual attendees turned into parents and can’t wrap their head around anything but their kid. First things first. The good news is that today, we had a new attendee that joined our group after reading our blog articles. This time, the communication beforehands went right. Our office roof garden once again served as a great hangout place as we discussed the topics listed below.

The Dev Brunch

If you want to know more about the meaning of the term “Dev Brunch” or how we implement it, have a look at the follow-up posting of the brunch in October 2009. We continue to allow presence over topics. Our topics for the brunch were:

Google Web Toolkit, internationalization (i18n) and customer customizable text – This wasn’t a presentation, but more a discussion of different options around the fact that GWT i18n works best (and smoothest) when baked into the compiled binary. If you have a customer that wants to change every textual aspect of your projects, chances are that performance will suffer. If your job is to provide a flexible, yet powerful base product as a starting point for individual customer solutions, there’s a huge tradeoff to make here.

First-hand experience of Yoxos 5 Beta – The EclipseSource Yoxos Launcher is a cool new product that helps to keep the management overhead in setting up your IDE (eclipse as you might already have concluded) minimal. It’s a little program that downloads and sets up everything you specified in your launch profile and starts a ready-to-use eclipse instance. You can share the launch profile and keep it in sync so everybody in your group can be sure to work with the complete official setup. This talk was about a real-world use case, the unique features and the areas that still need a bit more work. Remember that it’s beta.

A book chapter review of The Passionate Programmer – The book is the second revision of the former “My Job Went To India…” book from the Pragmatic Bookshelf. It contains insights and advices on making a living in software development. It also has a focus on enterprise career planning in the IT with the background threat of outsourcing or even offshoring. Two chapters were discussed in more detail: That you should keep a map of your technology skills up-to-date (like this example) and that you really should seek to make friends with software maintainance work, as it probably will be the actual job that pays your bills.

Introduction to Code Squiggles – One of the results of a experimental quest to improve the coding style in Java are Code Squiggles. There will be a full-detail blog entry about them shortly, so this is just a teaser. Code Squiggles don’t add functionality or safety to your code, but seek to improve the readability of your code. The ultimate goal is to have your program written down in plain english with a few funny letters in between. Basically, they are intentional bloat to help the casual code reader.

As usual, the topics ranged from first-hand experiences and impressions to literature reviews and research. For additional information provided by the talk authors, check out the comment section (or leave a comment to request further content). Comments and resources might be in german language.

Retrospection of the brunch

Today, we started by giving a quick introduction of ourselves to each other. Being a small group, we digressed a lot more as time wasn’t that much of an issue. The list above is in no way a summary of all the sidenotes and topics we really talked about, it’s just the main topics that served as a starting point for insightful developer chatter. The brunch keeps getting better.

The C++ Shoot-yourself-in-the-Foot of the Week

I think we can all agree that C++, compared to other languages, provides quite a number of possibilities to screw up. Everybody working with the language at some point probably had problems with e.g. its exception system, operator overloading or automatic type conversions – to name just a few of the darker corners.

There are also many mitigation strategies which all come down to ban certain aspects of the language and/or define strict code conventions. If you follow Google’s style guide, for example, you cannot use exceptions and you are restricted to a very small set of boost libs.

But developers – being humans – often find creative and surprising ways to thwart every good intentions. In an external project the following conventions are in place:

  • Use const wherever you possibly can
  • Use boost::shared_ptr wherever it makes sense.
  • Define typedefs to shared_ptrs  in order to make code more readable.
  • typedefs to shared_ptrs are to be defined like this:
typedef boost::shared_ptr&lt;MySuperDuperClass&gt; MySuperDuperClassPtr;
  • typedefs to shared const pointers are to be defined like this:
typedef boost::shared_ptr&lt;const MySuperDuperClass&gt; MySuperDuperClassCPtr;

As you can see, postfixes Ptr and CPtr are the markers for normal shared_ptrs and constant shared_ptrs.

Last week, a compile error about some const to non-const conversion made me nearly pull my hair out. The types of variables that were involved all had the CPtr postfix but still the code didn’t compile. After a little digging I found that one of the typedefs involved was like this:

typedef boost::shared_ptr&lt;  MySuperDuperClass&gt; MySuperDuperClassCPtr;

Somebody just deleted the const modifier in front of MySuperDuperClass but left the name with the CPtr untouched. And because non-const to const conversions are allowed this was not detected for a couple of weeks. Nice going!

Any suggestions for a decent style checker for c++? Thanks in advance 😉

Looking left and right will improve you as a developer

After initial encounters with computers and programming I pretty much settled with Java as my preferred Language and especially platform. Occasional adventures to C/C++ or other languages and tools do happen but not on a day to day basis. We are mostly a Java shop so this seems natural. However, I strongly suggest looking left and right and trying new stuff, be it a programming language, an operating system, an IDE or a programming framework. Similarily to travelling around in the real world™ it will widen your views on your daily work and give you new ideas on how to improve it. You will try to adapt new good stuff from elsewhere and on the other hand appreciate nice aspects of your current environment more.

Let me give some examples to support my point and motivate adventures outside your home turf. I have been playing around with Scala and therefore functional programming in the past months. One major benefit of these experiments was my new appreciation for immutable types and side effect free code. You can carry them over to many programming environments including Java often making your code easier to test and less error prone. Object-oriented programming (OOP) relies heavily on objects with state and side effects but there are many places where immutability reduces tracking effort of objects and their state. A nice example in Java is the Joda Time library with provides immutable DateTime-classes in contrast to java.util.Date et al. Null-Handling in Scala using the Option-Type seems so interesting that some people try to carry it over to Java as an alternative to Null-Objects or null checks. The rich collection classes and implicit conversions in Scala may encourage you write own utility classes for Java collections, nice wrappers or use alternative collection frameworks to make your life easier. In general, I find wrapping a nice, standard OO-technique often underused outside of frameworks.

You do not always have to stray that far. Some frameworks like Fest and EasyMock show nice usages of fluent interfaces. Why not use this technique in own code? I found them especially useful for implementing builders for complex or highly configurable objects. Fluent interfaces can make your code look a lot like natural language resulting in expressive and highly readably code.

Using Mac OS X with Spotlight™ and TimeMachine™ may make you look for similiar features on your Linux Box (e.g. gDeskbar and BackInTime) or Windows (depending on version available through third party software or built-in). Using the multiple deskops of Linux (or another OS with an X11-Window system) may motivate you to try them in your other working environments (they suck on OS X, though).

Trying different IDEs may increase your effectiveness depending on the language and frameworks used. Grails support may be better in IntelliJ whereas you may like Eclipse more for plain J2SE projects. Sometimes you will find some cool feature in one IDE you were missing before. I encourage you to go back to your environment and look for the same or similar features. Often you will find them in many advanced IDEs.

Without seeing what is possible you may never miss it. But beware thinking everything new is automatically better. The grass is always greener on the other side. Try to reflect on the things you learn and encounter. Take the good parts to improve existing stuff whenever sensible. But also do not fear to move on if it is time.

For me and my colleagues this wandering around in this rich software development world has proven very valuable to continually improve our style and increase our productivity. These adventures in foreign waters coupled with reading books, dev brunches and attending talks on and offline keeps our skills fresh and improving. Sometimes it may even lead to own ideas, APIs and tools.

There should be a stakeholder for simplicity

You have stakeholders for your product idea, you have stakeholders for your clients and their ideas, you have stakeholders for clean code, for quality, for object oriented programming, … I think we need also stakeholders for simplicity.

Usually in every project ideas are abundant. Your client has many ideas what features he wants. You and your coworkers have a rich background in the problem domain and the technologies you use so that solutions are not sparse. But often this experience and confidence leads to abandoning an important trait: simplicity.
Most of the time you are focused on getting good solutions for the problems that arise. From past experiences with clients who could not exactly explain what they really need (which is different from what they want most of the time) you tend to include a little extra flexibility in your system. Maybe you need this and that variation some time in the future but at this very moment it’s a guess at best. And often this guess costs you. You could argue that you are investing into your project. But how many times did this investment really pay off? And how many times did you have a hard time just because you did not want to make restrictions? At first it seems like a little work. But with the next feature you have to continue supporting your little ‘extra’. Over time it infuses your system like leaven does it with bread. In the end it is more work to make it simple than to keep it simple.
So with every project you approach there should be a stakeholder for simplicity. Someone who focusses on simple solutions. Sometimes you have to cut a bit away from the feature or you have to view the problem from a different angle. Some other time you have to dig deeper into the problem domain or you need real data from your users (which is always better than what you can make up in your mind). Finding simple solutions is work but it is much more work to support your over-engineered solutions.