Special upgrade notes for Grails 1.3.x to 2.2.x

Usually there are quite extensive upgrade notes that should take you from one Grails release to another. Every now and then there are subtle changes in behaviour that may break your application without being mentioned in the notes. We are maintaining some Grails applications started years ago in the Grails 1.0.x era and a bucket full of experience upgrading between major releases.

Here are our special upgrade notes for 1.3.x to 2.2.x:

  • domain constructors with default parameters lead to DuplicateMethodErrors. The easy fix is to change code like
    public MyDomain(def number = 0) {
        ...
    }
    

    to

    public MyDomain() {
        this(0)
    }
    
    public MyDomain(def number) {
        ...
    }
    
  • private static classes are disallowed in controllers. So in general avoid visibility modifiers for multiple classes in one file.
  • If you use Apache Shiro with the Grails Shiro Plugin for authentication, you will have to do some work for existing accounts to stay working because the default CredentialMatcher changed from SHA1 to SHA256. To get the old behaviour add the following to conf/spring/resources.groovy:
    import org.apache.shiro.authc.credential.Sha1CredentialsMatcher
    
    beans = {
        ...
        credentialMatcher(Sha1CredentialsMatcher) {
            storedCredentialsHexEncoded = true
        }
        ...
    }
    
    
  • A domain class property or even a domain class with the name “environment” clashes(d) with a spring bean (GRAILS-7851) and leads to unexpected effects. Renaming the property or class is a viable workaround.
  • Namespacing in tag libs is broken so that you cannot name a local variable “properties”:
        def myTag = { attrs, body ->
            String properties = 'some string'
    

    leads to a bogus error
    [groovyc] TagLib.groovy: -1: The return type of java.lang.String getProperties() in TagLib$_closure24_closure87 is incompatible with java.util.Map getProperties() in groovy.lang.Closure.Simply renaming the variable to something like props fixes the problem.

  • Migrations need package statements if you organize them in subdirectories.

In addition to the changes mentioned in the official release notes solving the issues above made our application work again with the latest and greatest Grails release.

Scaling your web app: Cache me if you can

Invalidation and transaction aware caching using memcached with Grails as an example

One of the biggest problems of caches is how and when do I invalidate my cache content? When you read outdated data from the cache you are toast.
For example we have a list of children elements inside a parent. Normally you would cache the children under the parent’s id:

cache[parent.id] = children

But how do you know if your cache content is still valid? When one child or the list of children changes you write the new content into the cache

cache[parent.id] = newChildren

But when do you update the cache? If you place the update code where the list of children is modified the cache is updated before transaction has ended. You break the isolation. Another point would be after the transaction has been committed but then you have to track all changes. There is a better way: use a timestamp from the database which is also visible to other transactions when it is committed. It should also be in the parent object because you need this object for the cache key nonetheless. You could use lastUpdated or another timestamp for this which is updated when the children collection changes. The cache key is now:

cache[parent.id + '_' + parent.lastUpdated]

Now other transactions read the parent object and get the old timestamp and so the old cache content before the transaction is committed. The transaction itself gets the new content. In Grails if you change the collection lastUpdated is automatically updated and in Rails with belongs_to and touch even a change in a child updates the lastUpdate of the parent – no manual invalidation needed.

Excourse: using memcached with Grails

If you want to use memcached from the JVM there is a good library which wraps common calls: spymemcached. If you want to use spymemcached from Grails you drop the jar into your lib folder and wrap it in a Service:

class MemcachedService implements InitializingBean {
  static final Object NULL = "NULL"
  def MemcachedClient memcachedClient

  def void afterPropertiesSet() {
    memcachedClient = new MemcachedClient(
      new ConnectionFactoryBuilder().setTranscoder(new CustomSerializingTranscoder()).build(),
      AddrUtil.getAddresses("localhost:11211")
    )
  }

  def connected() {
    return !memcachedClient.availableServers.isEmpty()
  }

  def get(String key) {
    return memcachedClient.get(key)
  }

  def set(String key, Object value) {
    memcachedClient.set(key, 600, value)
  }

  def clear() {
    memcachedClient.flush()
  }
}

Spymemcached serializes your cache content so you need to make all your cached classes implement Serializable. Since Grails uses its own class loaders we had problems with deserializing and used a custom serializing transcoder to get the right class loader (taken from this issue):

public class CustomSerializingTranscoder extends SerializingTranscoder {

  @Override
  protected Object deserialize(byte[] bytes) {
    final ClassLoader currentClassLoader = Thread.currentThread().getContextClassLoader();
    ObjectInputStream in = null;
    try {
      ByteArrayInputStream bs = new ByteArrayInputStream(bytes);
      in = new ObjectInputStream(bs) {
        @Override
        protected Class<ObjectStreamClass> resolveClass(ObjectStreamClass objectStreamClass) throws IOException, ClassNotFoundException {
          try {
            return (Class<ObjectStreamClass>) currentClassLoader.loadClass(objectStreamClass.getName());
          } catch (Exception e) {
            return (Class<ObjectStreamClass>) super.resolveClass(objectStreamClass);
          }
        }
      };
      return in.readObject();
    } catch (Exception e) {
      e.printStackTrace();
      throw new RuntimeException(e);
    } finally {
      closeStream(in);
    }
  }

  private static void closeStream(Closeable c) {
    if (c != null) {
      try {
        c.close();
      } catch (IOException e) {
        e.printStackTrace();
      }
    }
  }
}

With the connected method you can check if any memcached instances are available. Which is better than calling a method and waiting for the timeout.

def connected() {
  return !memcachedClient.availableServers.isEmpty()
}

Now you can inject your Service where you need to and cache along.

Cache the outermost layer

If you use Hibernate you get database based caching almost for free, so why bother using another cache? In one application we used Hibernate to fetch a large chunk of data from the database and even with caches it took 100 ms. Measuring the code showed that the processing of the data (conversion for the client) took by far the biggest chunk. Caching the processed data lead to 2 ms for the whole request. So one take away is here that caching the result of (user indepedent) calculations and conversions can speed up your request even further. When you got static resources you could also use HTTP directives.

Small cause – big effect (Story 1)

This is a story about a small programming error that caused a company-wide chaos.

Today’s modern software development is very different from the low-level programming you had to endure in the early days of computing. Computer science invented concepts like “high-level programming languages” that abstract a lot of the menial tasks away that are necessary to perform the desired functionality. Examples of these abstractions are register allocation, memory management and control structures. But even if we step into programming at a “high level”, we build whole cities of skyscrapers (metaphorically speaking) on top of those foundation layers. And still, if we make errors in the lowest building blocks of our buildings, they will come crashing down like a tower in a game of jenga.

Paris_Tuileries_Garden_Facepalm_statueThis story illustrates one such error in a small and low building block that has widespread and expensive effects. And while the problem might seem perfectly avoidable in isolation, in reality, there are no silver bullets that will solve those problems completely and forever.

The story is altered in some aspects to protect the innocent, but the core message wasn’t changed. I also want to point out that our company isn’t connected to this story in any way other than being able to retell it.

The setting

Back in the days of unreliable and slow dial-up internet connections, there was a big company-wide software system that should connect all clients, desktop computers and notebooks likewise, with a central server that should publish important news and documentation updates. The company developing and using the system had numerous field workers that connected from the hotel room somewhere near the next customer, let the updates run and disconnected again. They relied on extensive internal documentation that had to be up-to-date when working offline at the customer’s site.

Because the documentation was too big to be transferred completely after each change, but not partitioned enough to use a standard tool like rsync, the company developed a custom solution written in Java. A central server kept track of every client and all updates that needed to be delivered. This was done using a Set, more specifically a HashSet for each client. Imagine a HashMap (or Dictionary) with only a key, but no payload value. The Set’s entries were the update command objects itself. With this construct, whenever a client connected, the server could just iterate the corresponding Set and execute every object in it. After the execution had succeeded, the object was removed from the Set.

Going live

The system went live and worked instantly. All clients were served their updates and the computation power requirements for the central server were low because only few decisions needed to be made. The internet connection was the bottleneck, as expected. But it soon turned out to be too much of a bottleneck. More and more clients didn’t get all their updates. Some were provided with the most recent updates, but lacked older ones. Others only got the older ones.

The administrators asked for a bigger line and got it installed. The problems thinned out for a while, but soon returned as strong as ever. It wasn’t a problem of raw bandwidth apparently. The developers had a look at their data structure and discovered that a HashSet wouldn’t guarantee the order of traversal, so that old and new updates could easily get mixed up. But that shouldn’t be a problem because once the updates were delivered, they would be removed from the Set. And all updates had to be delivered anyways, regardless of age.

Going down

Then the central server instance stopped working with an OutOfMemoryError. The heap space of the Java virtual machine was used up by update command objects, sitting in their HashSets waiting to be executed and removed. It was clear that there were far too many update command objects to come up with a reasonable explanation. The part of the system that generated the update commands was reviewed and double-checked. No errors related to the problem at hand were found.

The next step was a review of the algorithm for iterating, executing and removing the update commands. And there, right in the update command class, the cause was found: The update command objects calculated their hashcode value based on their data fields, including the command’s execution date. Every time the update command was executed, this date field was updated to the most recent value. This caused the hashcode value of the object to change. And this had the effect that the update command object couldn’t be removed from the Set because the HashSet implementation relies on the hashcode value to find its objects. You could ask the Set if the object was still contained and it would answer “no”, but still include it into each loop over the content.

The cause

The Sets with update commands for the clients always grew in size, because once a update command object was executed, it couldn’t be removed but appeared absent. Whenever a client connected, it got served all update commands since the beginning, over and over again in semi-random order. This explained why sometimes, the most recent updates were delivered, but older ones were still missing. It also explained why the bandwidth was never enough and all clients lacked updates sooner or later.

The cost of this excessive update orgy was substantial: numerous clients had leeched all (useless) data they could get until the connection was cut, day for day, over expensive long-distance calls. Yet, they lacked crucial updates that caused additional harm and chaos. And all this damage could be tracked down to a simple programming error:

Never include mutable data into the calculation of a hashkey.

Performance considerations with network requests, database queries and other IO

Todays processors, memory and other sub systems are wicked fast. Nevertheless, many applications feel sluggish. In my experience this is true for client and server applications and not limited to specific scenarios. So the question is, why?

Many developer rush straight into optimizing their code to save CPU cycles. Most of the time thats not the real problem. The most important rule of performance optimisation stays true: Measure first!

Often times you will find your application waiting the greater part of its running time waiting for input/output (IO). Common sources for IO are database queries, network/http request and file system operations. Many developers are aware of these facts but we see this problem very often whether in inhouse or on-site customer projects.

Profile the unresponsive/slow parts of your application and check especially for hidden excess IO, here some Java examples:

  • The innocently looking method File.isFile() typically does a seek on the harddrive on each call. Using it an a loop over several dozens of files will slow you down massively.
  • The java.net.URL class does network requests for hashCode() and equals()! Never use it in collections, especially HashMaps. It is better to use the java.net.URI for managing the resource location and only convert to URL when needed.
  • Using an object-relational-mapping (ORM) tool like hibernate most people default to lazy loading. If your usage pattern requires to load the referenced objects all or most of the time you will get many additional database requests, at least one for each accessed association. In such cases it is most likely better to use eager fetching because the network and query overhead is reduced drastically and the data has to be loaded anyway.

So if you have performance and/or responsiveness problems, keep an eye on your IO pattern and optimize the algorithms to reduce IO. Usually it will help you much more than micro optimisation of your application code.

C/C++ pitfalls for Java developers

Java and C/C++ have concepts that are similar enough to get an inexperienced Java developer confused. Here I want to show you some mistakes I found or done myself.

Java and C/C++ have concepts that are similar enough to get an inexperienced Java developer confused. Here I want to show you some mistakes I found or done myself.

Type conversion rules

A well known and often used pattern is simultaneous assignment of an expression to a variable and its comparison with another value.

if((a = b) != c) {
  // do something
}

In both Java and C would this code would have the same behaviour. The problem arises when a parenthesis is misplaced, resulting in an assignment of a boolean expression to a:

if((a = b != c)) {
  // do something
}

Since a boolean expression can be converted to an integer and the assignment expression is contained in a parenthesis, the compiler may even not ensue a warning. For Java this code isn’t legal anymore while perfectly fine in C. The error strikes most hard when the result of the comparison, namely 0 or 1, is a valid value. A good example is a call to socket(), that may return 0 as a file descriptor for stdin. The probably simplest solution to this problem is separating the assignment from comparison – even at the cost of a temporary variable.

Memory management

The behaviour of standard containers is sometimes combined with incomplete/misunderstood behaviour of pointers. An example:

class A {}
class B
{
  public:
  void foo()
  {
    std::vector<A*> theContainer;
    for(int i = 0; i < 100; i++) {
      theContainer.push_back(new A());
    }
  }
}

Every call to foo() would result in a memory leak due to not deleted A’s. When the vector is destructed, a destructor of each contained item is called. For pointers and other scalar types this is a no-op, resulting in missing call to the destructor of pointed to class. A solution to this problem could be the use of smart pointers wrapping the actual pointers or an explicit destruction of pointed to objects before the vector goes out of scope.

Deterministic destruction

Coming from language with automatic memory management there is some uncertainty when it comes to the order of destruction when multiple objects leave the scope. Consider this example:

void foo()
{
  std::lock_guard<std::mutex> lock(mutex);
  std::ifstream input ....

  //some operations

  //??
}

In this case the stream is destructed before the lock, guaranteeing that the stream is destructed before the execution reaches the destructor of the lock. This pattern is exploited by the RAII.

Exception handling

This is my personal favourite. Here is a little quiz: what is printed to the screen?

try {
  throw new SomeException();
} catch (SomeException& e) {
  std::cout << "first" << std::endl;
} catch (...) {
  std::cout << "second" << std::endl;
}

As some may already have guessed from the question: the answer is “second”. To make the code work, the reference in the catch block has to be replaced by the pointer. Another, and probably better alternative is to create the exception on the stack. The reason behind this mistake is that in java any thrown object is constructed with new. Explicit hints or experience are required to avoid such flawed exception handling.

Java Pub Quiz

Everybody loves a pub quiz. So I collected some Java trivia questions ranging from syntax over frameworks. Have fun!

Everybody loves a pub quiz. So I collected some Java trivia questions ranging from syntax over frameworks. Have fun!

  1. What is the name of the following syntax elements: (1 point each)
    <>
    ?:
  2. Is this valid Java code and why or why not?
    http://www.google.de
  3. When does a != a result in true for the same a?
  4. Which non internal package cannot be imported?
  5. What’s the result of “Hello” == “Hello” and why?
  6. How is this piece of code construct called?
    new ArrayList() {{
      add("Hello");
    }};
    
  7. For which value does Math.abs(int) return a negative number?
  8. What does file.delete() do when the file in question cannot be deleted?
  9. What is the result of Arrays.asList(1, 2, 3).add(2) ?

Solutions

  1. diamond operator and ternary operator or elvis (in Groovy)
  2. Yes, http: is a label and // starts a comment
  3. Double.NaN
  4. The default package
  5. True. All String literals are interned.
  6. Double brace initialisation
  7. Integer.MIN_VALUE
  8. It returns false
  9. java.lang.UnsupportedOperationException

Framework

Here we name three classes from a JDK package or an open source framework, can you guess which package or framework it is?

  1. Closeable, Console, Serializable
  2. Objects, Properties, Random
  3. Callable, Future, Phaser
  4. Point, Robot, Toolkit
  5. AutoCloseable, Iterable, Process
  6. Mapping, PersistentCollection, Session
  7. EqualsBuilder, Mutable, StringUtils
  8. ApplicationContext, DataBinder, JdbcTemplate
  9. Frequency, Length, Volume
  10. Minutes, Weeks, Years

Solutions

  1. java.io
  2. java.util
  3. java.util.concurrent
  4. java.awt
  5. java.lang
  6. Hibernate
  7. Apache Commons (Lang)
  8. Spring
  9. JScience
  10. Joda Time

Thoughts on Design

There is a book I am currently reading (and recommend): “The design of everyday things” by Donald A. Norman. The author describes common design errors in an easy readable way and shows or outlines the solutions for them. Despite not beeing a book about software engineering, it covers pretty well one of its greatest problems: interaction with a human. What are the points a software developer should consider when creating new or changing old features?

Natural mapping

Natural mappings are the clues that we can map to known patterns and instinctively use to interpret new unknown things. These mostly date back to prehistoric times and address the animal in us to catch our attention. To animals big things, moving things, things that are different because of color, shape or some other distinctive property are important, because they must decide based on them whether to flee or to attack. Natural mappings require near zero conscious processing power and make the user to pay attention to crucial information instantly. If you have two buttons “cancel order” and “submit order” and you want the user to click on submit, you better make the submit button big and flashy and the cancel button normal size and color it in standard grey (Have a look at the publish button and the preview button of wordpress).

Visibility

Not all users read the manual (if any exists) before they use their programs. Not all users that read the manual, can understand it or find there the steps necessary to accomplish their task. To be still able to succeed, at every step the user asks himself the following questions:

  • What is already done?
  • What is my current position in the process?
  • What is to do now?
  • How far I am away from my goal?

Consider a user who only has 15 minutes and has to fill out an order form consisting of 15 pages. A user who does not even get the total number of pages stops frustrated after very few pages, because the process seems endless. Provide him with the page count and the current page and he will be able to plan ahead and esimate the needed time. If the mandatory fields are marked, the user will concentrate on them and progress faster, incresing the probability to complete the order in time.

Feedback

Every time a user has done something, he will want to ensure that everything happened as he wanted. A mute system will inspire confusion and fear (Want to try it out? Use ed). A status message is a great signal for the user that he accomplished some of the steps on the way to his goal. Without the message “Order submitted successfully” the user won’t know whether the system accepted his input or just jumped to an another page. Additional confirmations like emails allow the user to receive status information with the additional benefit of being persistent unlike a web page in a browser.

Errors

Like any human the users input bogus data or trigger unwanted actions. In this cases the user should get appropriate feedback. When the previous steps are considered, the user will know what field is affected, why the input is not accepted and what the steps are to correct the situation. Sometimes the errors are logical and not syntactical, making them hard to impossile to detect by the system. There is no way to tell whether the user wanted to buy one or ten books. The layout of elements can be adapted to minimize the risk of accidental use: the “Close Application” button is better not to be placed near the “Save” button. When the mistake has been done, the user should be offered an edit, or at least a withdrawal option. Not all systems allow reversal of actions, and present the user a confirmation dialog with an important choice, producing unnecessary stress. There are ways to conter that problem.

Conclusion

This are simple points that can be taken into consideration when carefully designing a system. Even if they are simple, we tend to forget them because we have deadlines or understand the system on such level that we cannot even imagine what steps an inexperienced user can take and what hints he need.

Grails / GORM performance tuning tips

Every situation and every code is different but here are some pitfalls that can cost performance and tips you can try to improve performance in Grails / GORM

First things first: never optimize without measuring. Even more so with Grails there are many layers involved when running code: the code itself, the compiler optimized version, the Grails library stack, hotspot, the Java VM, the operating system, the C libraries, the CPU… With this many layers and even more possibilities you shouldn’t guess where you can improve the performance.

Measuring the performance

So how do you measure code? If you have a profiler like JProfiler you can use it to measure different aspects of your code like CPU utilization, hotspots, JDBC query performance, Hibernate, etc. But even without a decent profiler some custom code snippets can go a long way. Sometimes we use dedicated methods for measuring the runtime:

class Measurement {
  public static void runs(String opertationName, Closure toMeasure) {
    long start = System.nanoTime()
    toMeasure.call()
    long end = System.nanoTime()
    println("Operation ${operationName} took ${(end - start) / 1E6} ms")
  }
}

or you can even show the growth in the Hibernate persistence context:

class Measurement {
  public static void grown(String opertationName, Closure toMeasure) {
    PersistenceContext pc = sessionFactory.currentSession.persistenceContext
    Map before = numberOfInstancesPerClass(pc)
    toMeasure.call()
    Map after = numberOfInstancesPerClass(pc)
    println "The operation ${operationName} has grown the persistence context: ${differenceOf(after, before)}"
  }
}

Improving the performance

So when you found your bad performing code, what can you do about it? Every situation and every code is different but here are some pitfalls that can cost performance and tips you can try to improve performance:

GORM hotspots

Performance problems with GORM can be in different areas. A good rule of thumb is to reduce the number of queries hitting the database. This can be achieved by combining results with outer join, eager fetching associations or improving caching. Another hotspot can be long running operations which you can improve via creating indices on the database but first analyze the query with database specific tools like ANALYZE.
Also a typical problem can be a large persistence context. Why is this a problem? The default flush mode in Hibernate and hence GORM is auto which means before any query the persistence context is flushed. Flushing means Hibernate checks every property of every instance if it has changed. The larger the persistence context the more work to do. One option would be to clear the session periodically after a flush but this could decrease the performance because once loaded and therefore cached instances need to be reloaded from the database.
Another option is to identify the parts of your code which only need read access on the instances. Here you can use a stateless session or in Grails you can use the Spring annotation @Transactional(readOnly = true). It can be beneficial for the performance to separate read only and write access to the database. You could also experiment with the flush mode but beware that this can lead to wrong query results.

The thin line: where to stop?

If you measure and improve you can get big and small improvements. The problem is to decide which of these small ones change the code in a good or minimal way. It is a trade off between performance and code design as some performance improvements can worsen the code quality. Another cup of tea left untouched in this discussion is scalability. Whereas performance concentrates of the actual data and the current situation, scalability looks on the performance of the system when the data increases. Some performance improvements can worsen scalability. As with performance: measure, measure, measure.

An experiment on recruitment seriousness

I had the chance to witness an experiment about the seriousness of companies to attract new developers. The outcome was surprisingly accurate.

Most software development companies in our area are desperately searching for additional software developers to employ. The pressure rose until two remarkable recruiting tools were installed. At first, every tram car in town was plastered with advertisement shouting “we search developers” as the only message. These advertisement have a embarrassing low average appeal to the target audience, so the second tool was a considerable bonus for every developer that was recruited by recommendation. This was soon called the “headhunter’s reward” and laughed upon.

Testing the prospects

The sad thing isn’t the current desperation in the local recruitment efforts, it’s the actual implementation of the whole process. Let’s imagine for a moment that a capable software developer from another town arrives at our train station, enters a tram and takes the advertisement serious. He discovers that the company in question is nearby and decides to pay them a visit – right now, right here. What do you think will happen?

I had the fortune to talk to a developer who essentially played the scenario outlined above through with five local software development companies that are actively recruiting and advertising. His experiences differed greatly, but gave a strangely accurate hint of the potential future employer’s actual company culture. And because the companies’ reactions were utmost archetypical, its a great story to learn from.

Meeting the company

The setting for each company was the same: The developer chose an arbitrary date and appeared at the reception – without an appointment, without previous contact, without any documents. He expressed interest in the company and generally in any open developer position they had open. He also was open to spontaneous talks or even a formal job interview, though he didn’t bring along a resume. It was the perfect simulation of somebody who got instantaneously convinced by the tram advertisement and rushed to meet the company of his dreams.

The reactions

Before we take a look at the individual reactions, lets agree to some acceptable level of action from the company’s side. The recruitment process of a company isn’t a single-person task. The “headhunter’s reward” tries to communicate this fact through monetary means. Ideally, the whole company staff engages in many little actions that add up to a consistent whole, telling everybody who gets in contact with any part of the company how awesome it is to work there. While this would be recruitment in perfection, it’s really the little actions that count: Taking a potentially valuable new employee serious, expressing interest and care. It might begin with offering a cool beverage on a exceptionally hot day or giving out the company’s image brochure. If you can agree to the value of these little actions, you will understand my evaluation scheme of the actual reactions.

The accessible boss

One company won the “contest” with great distance to all other participants. After the developer arrived at the reception, he was relayed to the local boss who really had a tight schedule, but offered a coffee talk for ten minutes after some quick calls to shift appointments. Both the developer and the company’s boss exchanged basic informations and expectations in a casual manner. The developer was provided with a great variety of company print material, like the obligatory image brochure, the latest monthly company magazine and a printout of current open job offerings. The whole visit was over in half an hour, but gave a lasting impression of the company. The most notable message was: “we really value you – you are boss level important”. And just to put things into perspective: this wasn’t the biggest company on the list!

The accessible office

Another great reaction was the receptionist who couldn’t reach anybody in charge (it was generally not the most ideal timing) and decided to improvise. She “just” worked in the accounting department, but tried her best to present the software development department and explain basic cool facts about the company. The visit included a tour through the office space and ended with providing generic information material about the company. The most notable message was: “We like to work here – have a look”.

The helpless reception

Two companies basically reacted the same way: The receptionist couldn’t reach anybody in charge, decided to express helplessness and hope for sympathy. Compared to the reactions above, this is is a rather poor and generic approach to the recruitment effort. In one case, the receptionist even forgot basic etiquette and didn’t offer the obligatory coffee or image brochure. The most notable message was: “We only work here – and if you join, you will, too”. To put things into perspective: one of them was the biggest company on the list, probably with rigid processes, highly partitioned responsibilities and strict security rules.

The rude reception

The worst first impression made the company with the reception acting like a defense position. Upon entering, the developer was greeted coldly by the two receptionists. When he explained the motivation of his visit, the first receptionist immediately zoned out while the second one answered: “We have an e-mail address for applications, please use it” and lost all interest in the guest. The most notable message was: “Go away – why do you bother us?”.

What can be learnt?

The whole experiment can be seen from two sides. If you are a developer looking for a new position in a similar job market situation, you’ll gain valuable insights about your future employer by just dropping by and assessing the reactions. If you are a software development company desperately looking out for developers, you should regard your recruitment efforts as a whole-company project. Good recruitment is done by everybody in your company, one thing at a time. Recruitment is a boss task, but to be handled positively, it has to be accompanied by virtually everybody from the whole staff. And a company full of happy developers will attract more happy developers just by convincing recruitment work done by them in the spare time, most of the time without being explicitly aware of it.