Docker in Continuous Integration

Docker – or more general containerization – can be applied in several areas of software development to improve many aspects of our work. The most common are:

  • In development to easily setup an environment for running and developing the software without installing every manually on the target OS.
  • For deployment either in docker-stacks (e.g. managed by portainer) or kubernetes only requiring hosts able to run containers without specialized setups.
  • For building software artifacts on your continuous integration (CI) infrastructure with the same benefits as the former two applications.

In essence you trade snowflaking all the involved machines (dev, CI nodes, servers) for some additional complexity around Dockerfiles, images, containers and their orchestration.

In this post I want to focus on the CI part:

Using Docker in CI

Administrators and infrastructure people usually will cheer if they just need to provide docker-capable nodes for developers to build their projects on. No need to provide certain runtimes, libraries, tools and configurations anymore. No need to negotiate with developers about the environment all the time and keeping it updated, appropriate and secure.

Developers on the other hand need to work with another tool encapsulating their build process. While this gives them a lot of freedom in choosing and shaping the environment for their builds (the “inside” of the containers) it adds pitfalls and complexity on the outside.

If your artifact is not (only) another docker image but things like test- and coverage reports, binaries or other files you have to move stuff from inside the containers to the outside aka host. In CI use cases you have essentially the following alternatives, each with different pros and cons:

Bind mounts for a container run

In this approach you build your environment using a normal docker build command and follow it with a docker run, e.g.:

docker build -t build-project .
docker run --rm -u `id -u` -v `pwd`:/build build-project

Pros:

  • This approach feels natural and does automatic container cleanup by using the --rm option on docker run.
  • It also enables dependency caches etc. on the host which can reduce build times, even across projects.
  • Sometimes you do not even need a dockerfile but can use plain docker images without building one yourself, e.g. eclipse-temurin:21-jdk.

Cons:

  • It actually runs a container and has limited file system access to the host.
  • It may leave build artifacts and temporary files on the host.
  • It may create file ownership issues, hence the -u `id -u` arguments to docker run in the example.

Image build and container to copy from

This approach is similar to above in that is consists of several steps but it does not need mounts and does most of the stuff during docker build:

set -eu
docker build -t build-project .
container_id=$(docker create build-project)
trap 'docker rm -f "$container_id" >/dev/null 2>&1 || true' EXIT
docker start $container_id
docker cp $container_id:/buildresults/ ./artifacts/

Pros:

  • Most stuff happens inside docker build.
  • You can use layer caching to improve build times.
  • Cleanup is done using shell mechanismns (trap), can also be performed using different means.
  • What leaves the container is exactly and explicitly controllable

Cons:

  • You need to run a container
  • You need to take care of container cleanup
  • Full benefit of layer caching may require thought/engineering to improve build times

Multi-stage build with scratch-image output

In this approach we never actually run a container and let docker build copy the specified artifacts to the host using a multi-stage build. Most of the interesting bits are in the Dockerfile while the build call looks like:

docker build --output artifacts/ .

The Dockerfile gets a bit more complex:

FROM python:3.14 AS build
WORKDIR /build

COPY . .

RUN pip3 install --no-cache-dir -r requirements.txt
RUN python3 -m build

FROM scratch AS package
COPY --from=build /build/dist/*.whl .

Pros:

  • No need to explicitly cleanup containers or dependency caches
  • Layer caching possible
  • No need to run a container explicitly, building the image is enough
  • Only one simple call in the build pipeline

Cons:

  • More complexity inside the Dockerfile

Conclusion

Using docker for building software has many advantages with the price of an additional tools and its own complexities. Several, easily adaptable approaches exist to facilitate containerization in CI environments. Use the one that fits your requirements and environment best.

Which approach do you like best? What are you using in your build and delivery pipelines?

I would be glad to hear your thoughts and comments.

Caching Conan Dependencies in Docker for Faster Builds

One problem I often have when dockerizing my C++ Jenkins CI projects is handling incremental builds, for both our own code and the dependencies. Starting builds from scratch can take tens of minutes, too long for my taste.

My build stack is usually conan as a dependency manager and CMake/Ninja for building. Conan will usually try to download precompiled dependencies, but often enough, those are not available for my specific combination of compiler settings and flags, so it’ll build them on demand with the --build=missing flag. That usually takes the bulk of the time needed for a full build. So it makes sense to keep the dependencies cached, once they are built. However, since we use Docker to setup the build environment, they are all lost by default.

Who Owns What?

The obvious solution is to mount a folder on the build host to keep the conan cache using the -v / –volume option for docker run. This can be done by setting the CONAN_HOME environment variable, and I usually use one cache per build folder, which seems like a good compromise between speed and isolation.

But that causes other problems: docker will create all the files for the user inside the container, which is root by default, creating a whole bunch of files that the CI host user cannot delete, e.g. when a branch gets deleted. This breaks the CI setup to a point where manual intervention is required. A somewhat simple clutch is the -u user:group option to docker run, which will execute the build with the given user. The problem I was having with that, however, was that this user did not have access to user-scoped tool installations like conan via pipx.

User-specific Images

My current strategy to deal with this is to inject the host CI user and group into the docker ‘builder’ image, and then do all the building in the container using that user, as if using the CI host user on the metal. The Dockerfile looks like this:

FROM gcc:14.1-bookworm
RUN DEBIAN_FRONTEND=noninteractive apt-get update && apt-get -y dist-upgrade
RUN DEBIAN_FRONTEND=noninteractive apt-get update && apt-get -y install \
cmake \
debhelper \
ninja-build \
python-is-python3 \
python3-pip \
pipx
ARG HOST_USER_ID
ARG HOST_GROUP_ID
RUN groupadd -g ${HOST_GROUP_ID} hostgroup && \
useradd hostuser -u ${HOST_USER_ID} -g ${HOST_GROUP_ID} -m -s /bin/bash && \
mkdir /conan_home && chown hostuser:hostgroup /conan_home
USER hostuser
ENV PATH="$PATH:/home/hostuser/.local/bin"
RUN pipx install conan
ENV CONAN_HOME=/conan_home
WORKDIR /build_root
# Build the viewer deb package
CMD ["/source_root/build.sh"]

After doing the user-independent setup, this declares two ARGs for retrieving the user and group IDs, and then sets up a user with those in the docker image, calling it hostuser:hostgroup internally. Note that the names will not leak out of the container, only the IDs do.

It installs conan via pipx as that user and makes sure it is in the PATH for the build later. This is the real advantage of passing the user into the image creation: user specific things can be installed!

In our Jenkinsfile, I build the image from that while injecting the current user via the –build-arg option:

docker build . --iidfile docker_image_id \
--build-arg HOST_USER_ID=`id -u` \
--build-arg HOST_GROUP_ID=`id -g`

This expects three folders to be mounted: /source_root for the sources/repository, /build_root for the out-of-source build, and /conan_home for the conan cache. Important: make sure these folders are created by the CI user before passing them to docker, or it will create them with the wrong owner. I’m only creating the latter two, since the first one is obviously created by Jenkins.

mkdir -p docker/build docker/conan

Once the folders are set up and the image is built, I run the actual build in a container via:

docker run --rm \
-v `pwd`:/source_root:ro \
-v `pwd`/docker/conan:/conan_home \
-v `pwd`/docker/build:/build_root \
`cat docker_image_id`

That should run the actual build and populate the conan cache. After that I extract the artifacts I need and remove the docker image and ID file with:

docker image rm `cat docker_image_id` && rm docker_image_id

And we’re done!

Beware of using Git LFS on Github

In my private game programming projects, I am often using data files alongside my code for all kinds of game assets like images and sounds. So I thought it might be a good idea to use the Git Large File Storage (=LFS) extension for that.

What is Git LFS?

Essentially, if you’re not using it, the file will be in your local .git folder if it was part of your repository at any time in your history. E.g. if you accidentally added&committed a 800mb video files and then deleted it again, they will still be in your local .git folder. This problem multiplies when using a CI with many branches: each branch will typically have a copy of all files ever used in your repository. This is not a problem with source code files, because they are not that big and they can be compressed really well with different versions of themselves, which is what git typically does.

With Git LFS, the big files are only stored as references in the .git folder. This means that you might need an additional request to your remote when checking them out again, but it will save you lots space and traffic when cloning repositories.

In my previous projects on github, I just did not enable LFS for my assets. And that worked fine, as my assets are usually pretty small and I don’t change them often. But this time I wanted to try it.

Sorry, Github, what?

Imagine my suprise when I got an e-mail from github last month warning me that my LFS traffic quota is almost reached and I have to pay to extend it. What? I never had and traffic quota problems without LFS. Github doesn’t even seem to have one, if I just keep my big files in ‘pure’ git. So that’s what I get for trying to safe Github traffic.

Now the LFS quota is a meager 1 gb per month with Github Pro. That’s nothing. Luckily, my current project is not asset heavy: the full repo is very small at ~60mb. But still the quota was reached with me as a single developer. How did that happen? I just enabled CI for my project on my home server and I was creating lots of branches my CI wanted to build. That’s only 12 branches cloned for the 80% warning to be reached.

Workarounds

Jenkins, which I’m using as a CI tool, has the ability to use a ‘reference repository’ when cloning. This can be used to get the bulk of the data from a local remote, while getting the rest from Github. This is what I’m now using to avoid excess LFS traffic. It is a bit of a pain to set up: you have to manually maintain this reference repository, Jenkins will not do it for you, and you have to do that on each agent. I only have one at this point, so that’s an okay trade-off. But next time, Isure won’t use Git LFS on Github, if I can avoid it.

Packaging Java-Project as DEB-Packages

Providing native installation mechanisms and media of your software to your customers may be a large benefit for them. One way to do so is packaging for the target linux distributions your customers are running.

Packaging for Debian/Ubuntu is relatively hard, because there are many ways and rules how to do it. Some part of our software is written in Java and needs to be packaged as .deb-packages for Ubuntu.

The official way

There is an official guide on how to package java probjects for debian. While this may be suitable for libraries and programs that you want to publish to official repositories it is not a perfect fit for your custom project that you provide spefically to your customers because it is a lot of work, does not integrate well with your delivery pipeline and requires to provide packages for all of your dependencies as well.

The convenient way

Fortunately, there is a great plugin for ant and maven called jdeb. Essentially you include and configure the plugin in your pom.xml as with all the other build related stuff and execute the jdeb goal in your build pipeline and your are done. This results in a nice .deb-package that you can push to your customers’ repositories for their convenience.

A working configuration for Maven may look like this:

<build>
    <plugins>
        <plugin>
            <artifactId>jdeb</artifactId>
            <groupId>org.vafer</groupId>
            <version>1.8</version>
            <executions>
                <execution>
                    <phase>package</phase>
                    <goals>
                        <goal>jdeb</goal>
                    </goals>
                    <configuration>
                        <dataSet>
                            <data>
                                <src>${project.build.directory}/${project.build.finalName}-jar-with-dependencies.jar</src>
                                <type>file</type>
                                <mapper>
                                    <type>perm</type>
                                    <prefix>/usr/share/java</prefix>
                                </mapper>
                            </data>
                            <data>
                                <type>link</type>
                                <linkName>/usr/share/java/MyProjectExecutable</linkName>
                                <linkTarget>/usr/share/java/${project.build.finalName}-jar-with-dependencies.jar</linkTarget>
                                <symlink>true</symlink>
                            </data>
                            <data>
                                <src>${project.basedir}/src/deb/MyProjectStartScript</src>
                                <type>file</type>
                                <mapper>
                                    <type>perm</type>
                                    <prefix>/usr/bin</prefix>
                                    <filemode>755</filemode>
                                </mapper>
                            </data>
                        </dataSet>
                    </configuration>
                </execution>
            </executions>
        </plugin>
    </plugins>
</build>

If you are using gradle as your build tool, the ospackage-plugin may be worth a look. I have not tried it personally, but it looks promising.

Wrapping it up

Packaging your software for your customers drastically improves the user experience for users and administrators. Doing it the official debian-way is not always the best or most efficient option. There are many plugins or extensions for common build systems to conveniently build native packages that may easier for many use-cases.

You are not safe with Semantic Versioning (right now).

TL;DR: Several recent hijacks of widely spread NPM libraries should make you double-think whether to trust the package.json-semantic-versioning notation using carets and tildes.

So what’s that about?

Version updates are one oft he most haunting things any person with any kind of computer does ever encounter. On the one hand, it’s good news – some thing that you use has evolved again, and you are right at the source. Have better tools, less bugs, new functionality, and usually delivered by just a few clicks. But there’s always these question marks – do I want to know what happened there? Do I want that now? Wasn’t that old version totally working?

So we all know that dilemma. I mean, as we speak, every Windows user is kindly remembered that one could now let that version 11 live on her system. But is it compatible with your system? Will this work out of the box? Is your time worth trying now or do you wait until the waters have settled? And while Microsoft is asking that question only once a few years apart, there’s software like Notepad++ that wants me to have its updates every single start. Because apparently, text editors can grow up so fast..?

Now imagine this problem, times a few googol, and you are in the everyday world of every web developer. In the npm universe, you have nearly total modular flexibility, which comes with so many small packages that update for whatever reason — One likes to believe that mostly these are bugfixes. Or might these be these breaking changes? Did JavaScript evolve again? Do you want that stuff? Are you state-of-the-art or are you in dependency hell?

Issues like these are the source of semantic versioning. The idea is, that you apply a certain level of trust into the usually three-membered version “major.minor.patch” label. Version “3.10.1” means

  • Major version 3; the API of your software is promised to be compatible within each major version (except for the initial version 0)
  • Minor version 10, you use a new version for new API functionality, e.g. there have been 10 times when version 3.0.0 was improved without breaking backwards compatibility
  • Patch version 1, which is incremented for bugfixes within that API specification, i.e. backwards compatible within the whole major version.

This is done in good faith because only when the package maintainer “re-think”s his API, major version is incremented, and that mediates a level of trust in that you in return only have to re-think your usage of that API, if you switch major version. Therefore, dependency management systems like the npm / yarn package.json allow for the convenient notation to specify e.g.

"dependencies": {
    /* ... */
    "styled-components": "^5.1.1",
    "websocket": "~1.0.31"
  },

The caret (^) notation tells us that when the styled-components package was added to our projects, we installed version 5.1.1, but we trust the npm universe that far that every future execution of “npm install” / “yarn install” can increase this version within the same major version, e.g. if version 5.2.0 was released in the meantime, then update for its new content, and as we speak, we are at version 5.3.3, so this project is well up-to-date with whatever the good folks put in there.

Similarly, the tilde (~) notation only allows that behavior within this minor version, e.g. at the moment any call of “… install” would retrieve the current version 1.0.34 but would not get version 1.1.0 whenever that was released.

The opposite of using these is called dependency pinning, and there is lots of further reading available, e.g. here.

There is a certain misconception that “… install” will only update any of these versions if there is no “package-lock.json” for npm or no “yarn.lock” for yarn is around. That is not the case, see below, but first, my actual point.

So the point of semantic versioning is the establishment of trust between the package developer and the user: “This update only changes about that much”.

Problem: You cannot trust the npm universe right now.

Now the last weeks showed us not only a hijacking of the npm package us-parser-js at the end of October, but also another one of the packages coa and rc 11 days ago – these appeared somewhat correlated and came with a mixture of password-stealing and secret installing of crypto-mining tools, all in all the result of some bad folks getting access to these package repositories, making them execute malicious code in their install scripts – note that install scripts are not uncommon for widely spread npm packages. This means that while you can complain that these hackers did not really adhere to the Semantic Versioning code (oh..??), and also these breaches were noticed in a couple of hours each, think about this:

anyone with a certain caret or tilde in her package.json might have infected herself just by a unluckily-timed call of “npm install”.

Think of an automated script. Think of CI. Think of anyone who just wants to build his project and be as up-to-date as one can get. A last year survey of npm developers showed that usage of two-factor authentication is just below 10%, and while this doesn’t mean that the other 90% are completely irresponsible, there just is no system in place that would promise us that such attacks will just go away soon.

So of course we can not write every dependency of your projects itself, especially if they are not direct dependencies. But think of it as Russian Roulette: At least you can minimize the number of pulling the trigger.

You can not know which package is affected next. You better make sure to pin that version to exactly a version you can trust right now, and if you are ever in need of updating this, at least have a quick googling – whether there’s some sh*t going down right now.

Do you have further ideas on how to isolate your development / CI environments from whatever just happens in the outer rims of the npm universe? Please feel free to share.

How to make npm / yarn respect their respective lockfiles (package-lock.json / YARN.lock)

In principle, you can even live with the caret / tilde, if you make sure that you never actually call “npm / yarn install” itself, but make them actually consider their so-called-lockfiles as lockfiles. In their current versions, these calls should lead to that behaviour:

# instead of npm install
npm ci

# instead of yarn install
# for yarn 1.x:
yarn install --frozen-lockfile
# for yarn 2:
yarn install --immutable

As you can see from the npm call, this is especially suited for CI environments, this means you have to make sure the package-lock.json / yarn.lock is part of your repository.

One disadvantage of our approach is that npm really likes to notice you of being not very up to date, and produce lots of noise for whatever reason that you want to get rid of. Just be sure to pay some amount of attention when you update.

git-submodules in Jenkins pipeline scripts

Nowadays, the source control git is a widespread tool and work nicely hand in hand with many IDEs and continuous integration (CI) solutions.

We use Jenkins as our CI server and migrated mostly to the so-called pipeline scripts for job configuration. This has the benefit of storing your job configuration as code in your code repository and not in the CI servers configuration. Thus it is easier to migrate the project to other Jenkins CI instances, and you get versioning of your config for free.

Configuration of a pipeline job

Such a pipeline job is easily configured in Jenkins merely providing the repository and the location of the pipeline script which is usually called Jenkinsfile. A simple Jenkinsfile may look like:

node ('build&&linux') {
    try {
        env.JAVA_HOME="${tool 'Managed Java 11'}"
        stage ('Prepare Workspace') {
            sh label: 'Clean build directory', script: 'rm -rf my_project/build'
            checkout scm // This fetches the code from our repository
        }
        stage ('Build project') {
            withGradle {
                sh 'cd my_project && ./gradlew --continue war check'
            }
            junit testResults: 'my_project/build/test-results/test/TEST-*.xml'
        }
        stage ('Collect artifacts') {
            archiveArtifacts(
                artifacts: 'my_project/build/libs/*.war'
            )
        }
    } catch (Exception e) {
        if (e in org.jenkinsci.plugins.workflow.steps.FlowInterruptedException) {
            currentBuild.result = 'ABORTED'
        } else {
            echo "Exception: ${e.class}, message: ${e.message}"
            currentBuild.result = 'FAILURE'
        }
    }
}

If you are running GitLab you get some nice features in combination with the Jenkins Gitlab plugin like automatic creation of builds for all your branches and merge requests if you configure the job as a multibranch pipeline.

Everything works quite well if your project resides in a single Git repository.

How to use it with git submodules

If your project uses git-submodules to connect other git repositories that are not directly part of your project the responsible line checkout scm in the Jenkinsfile does not clone or update the submodules. Unfortunately, the fix for this issue leads to a somewhat bloated checkout command as you have to copy and mention the settings which are injected by default into the parameter object of the GitSCM class and its extensions…

The simple one-liner from above becomes something like this:

checkout scm: [
    $class: 'GitSCM',
    branches: scm.branches,
    extensions: [
        [$class: 'SubmoduleOption',
        disableSubmodules: false,
        parentCredentials: false,
        recursiveSubmodules: true,
        reference: 'https://github.com/softwareschneiderei/ADS.git',
        shallow: true,
        trackingSubmodules: false]
    ],
    submoduleCfg: [],
    userRemoteConfigs: scm.userRemoteConfigs
]

After these changes projects with submodules work as expected, too.

Using credentials in scripted Jenkins pipelines

The Jenkins continuous integration (CI) server allows job configuration to be scripted and version controlled instead of being configured using the web interface. That makes is easier to migrate jobs to another environment and changes easier to trace.

Such jobs are called “pipeline jobs” and come in two flavours: declarative and scripted. We prefer scripted pipelines because they offer you the full power of the groovy language.

One common problem in CI jobs is that you need credentials to log into other systems, e.g. for storing build artifacts or deploying to some staging server.

The credentials should of course never be stored as plain text in your repository, like directly in your Jenkinsfile. Also you do not want to appear them in build logs and the like.

Solution for scripted pipelines

Fortunately there is a nice solution available in the withCredentials-step.

First you need to manage the credentials in the central Jenkins credential management. There are several credential types like username and password, api token, secret text or username and private key.

Then you can reference them in your pipeline script like below:

// stuff to build the docker images...
    stage ('Transfer release images to registry') {
       withCredentials([usernamePassword(credentialsId: 'private-artifactory', passwordVariable: 'dockerKey', usernameVariable: 'dockerUser')]) {
            // avoid using credentials in groovy string interpolation
            sh label: 'Login to docker registry', script: '''
docker login --username $dockerUser --password $dockerKey ''' + my-artifactory.intranet

            // do something while being logged in
            sh label: 'Logout from docker registry', script: '''
                docker logout my-artifactory.intranet
            '''
    }
// stuff after publishing the docker images

Note that we do not use the injected environment variables in groovy’s string interpolation as that would expose the credentials on the underlying OS as the documentation states.

Keeping in touch with your pipeline Jenkins jobs

We are using continuous integration (CI) at the Softwareschneiderei for many years now. Our CI platform of choice is historically Jenkins which was called Hudson back in the day.

Things moved on since then and the integration with GitLab got a lot better with the advent of multibranch pipeline jobs. This kind of job allows you to automatically build branches and merge requests within the same job and keep the builds separate.

Another cool feature of Jenkins is the job configuration as code, defined in Jenkinsfile and used in pipeline jobs. That way it is easy to create and maintain a job configuration alongside your project’s source code inside your repository. No need anymore to click through pages of web UIs to configure your job. That way you also get the complete job configuration change history as additional benefits.

I prefer using scripted instead of declarative pipelines for Jenkinsfiles because they give me more control, freedom and power. But like always, this power and flexiblity comes at a price…

Sending out build notifications

In my case I wanted to always send out build notification regardless of the job result. This is quite easy if you have plugins like the Mattermost Notification Plugin or one of the mail plugins. Since our pipeline script consists of Groovy code this seems quite straightforward: Put the notification code into a try-finally-block:

node {
    try {
        stage ('Checkout and build') {
            checkout scm
			// Do something to build our project
		}
		// Maybe some additional stages like testing, code-analysis, packaging and deployment
    } finally {
        stage ('Notify') {
            mattermostSend "${env.JOB_NAME} - ${currentBuild.displayName} finished with Status [${currentBuild.currentResult}] (<${env.BUILD_URL}|Open>)"
        }
    }
}

Unfortunately, this pipeline script will always return SUCCESS as the build result! Even if someone aborts the job execution or a stage in the try-block fails…

Managing build status

So the seasoned programmer probably already knows the fix: Setting the build result in appropriate catch-blocks:

node {
    try {
        stage ('Checkout and build') {
            checkout scm
			// Do something to build our project
		}
		// Maybe some additional stages like testing, code-analysis, packaging and deployment
    } catch (Exception e) {
        if (e in org.jenkinsci.plugins.workflow.steps.FlowInterruptedException) {
            currentBuild.result = 'ABORTED'
        } else {
            echo "Exception: ${e.class}, message: ${e.message}"
            currentBuild.result = 'FAILURE'
        }
    } finally {
        stage ('Notify') {
            mattermostSend "${env.JOB_NAME} - ${currentBuild.displayName} finished with Status [${currentBuild.currentResult}] (<${env.BUILD_URL}|Open>)"
        }
    }
}

You can control the granularity and the exceptions thrown by your build steps at will and implement exactly the status reporting that you want. The available statuses are defined in hudson.model.Result, so feel free to realize your own build status management to best fit your project.

Integrating conan, CMake and Jenkins

In my last posts on conan, I explained how to start migrating your project to use a few simple conan libraries and then how to integrate a somewhat more complicated library with custom build steps.

Of course, you still want your library in CI. We previously advocated simply adding some dependencies to your source tree, but in other cases, we provisioned our build-systems with the right libraries on a system-level (alternatively, using docker). Now using conan, this is all totally different – we want to avoid setting up too many dependencies on our build-system. The fewer dependencies they have, the less likely they will accidentally be used during compilation. This is crucial to implement portability of your artifacts.

Setting up the build-systems

The build systems still have to be provisioned. You will at least need conan and your compiler-suite installed. Whether to install CMake is a point of contention – since the CMake-Plugin for Jenkins can do that.

Setting up the build job

The first thing you usually need is to configure your remotes properly. One way to do this is to use conan config install command, which can synchronize remotes (or the whole of the conan config) from either a folder, a zip file or a git repository. Since I like to have stuff readable in plain text in my repository, I opt to store my remotes in a specific folder. Create a new folder in your repository. I use ci/conan_config in this example. In it, place a remotes.txt like this:

bincrafters https://api.bintray.com/conan/bincrafters/public-conan True
conan-center https://conan.bintray.com True

Note that conan needs a whole folder, you cannot read just this file. Your first command should then be to install these remotes:

conan config install ci/conan_config

Jenkins’ CMake for conan

The next step prepares for installing our dependencies. Depending on whether you’re building some of those dependencies (the --build option), you might want to have CMake available for conan to call. This is a problem when using the Jenkins CMake Plugin, because that only gives you cmake for its specific build steps, while conan simply uses the cmake executable by default. If you’re provisioning your build-systems with conan or not building any dependencies, you can skip this step.
One way to give conan access to the Jenkins CMake installation is to run a small CMake script via a “CMake/CPack/CTest execution” step and have it configure conan appropriatly. Create a file ci/configure_for_conan.cmake:

execute_process(COMMAND conan config set general.conan_cmake_program=\"${CMAKE_COMMAND}\")

Create a new “CMake/CPack/CTest execution” step with tool “CMake” and arguments “-P ci/configure_for_conan.cmake”. This will setup conan with the given cmake installation.

Install dependencies and build

Next run the conan install command:

mkdir build && cd build
conan install .. --build missing

After that, you’re ready to invoke cmake and the build tool with an additional “CMake Build” step. The build should now be up and running. But who am I kidding, the build is always red on first try 😉

Using OpenVPN in an automated deployment

In my previous post I showed how to use Ansible in a Docker container to deploy a software release to some remote server and how to trigger the deployment using a Jenkins job.

But what can we do if the target server is not directly reachable over SSH?

Many organizations use a virtual private network (VPN) infrastructure to provide external parties access to their internal services. If there is such an infrastructure in place we can extend our deployment process to use OpenVPN and still work in an unattended fashion like before.

Adding OpenVPN to our container

To be able to use OpenVPN non-interactively in our container we need to add several elements:

  1. Install OpenVPN:
    RUN DEBIAN_FRONTEND=noninteractive apt-get update && apt-get -y install openvpn
  2. Create a file with the credentials using environment variables:
    CMD echo -e "${VPN_USER}\n${VPN_PASSWORD}" > /tmp/openvpn.access
  3. Connect with OpenVPN using an appropriate VPN configuration and wait for OpenVPN to establish the connection:
    openvpn --config /deployment/our-client-config.ovpn --auth-user-pass /tmp/openvpn.access --daemon && sleep 10

Putting it together our extended Dockerfile may look like this:

FROM ubuntu:18.04
RUN DEBIAN_FRONTEND=noninteractive apt-get update
RUN DEBIAN_FRONTEND=noninteractive apt-get -y dist-upgrade
RUN DEBIAN_FRONTEND=noninteractive apt-get -y install software-properties-common
RUN DEBIAN_FRONTEND=noninteractive apt-get update && apt-get -y install ansible ssh
RUN DEBIAN_FRONTEND=noninteractive apt-get update && apt-get -y install openvpn

SHELL ["/bin/bash", "-c"]
# A place for our vault password file
RUN mkdir /ansible/

# Setup work dir
WORKDIR /deployment

COPY deployment/${TARGET_HOST} .

# Deploy the proposal submission system using openvpn and ansible
CMD echo -e "${VAULT_PASSWORD}" > /ansible/vault.access && \
echo -e "${VPN_USER}\n${VPN_PASSWORD}" > /tmp/openvpn.access && \
ansible-vault decrypt --vault-password-file=/ansible/vault.access ${TARGET_HOST}/credentials/deployer && \
openvpn --config /deployment/our-client-config.ovpn --auth-user-pass /tmp/openvpn.access --daemon && \
sleep 10 && \
ansible-playbook -i ${TARGET_HOST}, -u root --key-file ${TARGET_HOST}/credentials/deployer ansible/deploy.yml && \
ansible-vault encrypt --vault-password-file=/ansible/vault.access ${TARGET_HOST}/credentials/deployer && \
rm -rf /ansible && \
rm /tmp/openvpn.access

As you can see the CMD got quite long and messy by now. In production we put the whole process of executing the Ansible and OpenVPN commands into a shell script as part of our deployment infrastructure. That way we separate the preparations of the environment from the deployment steps themselves. The CMD looks a bit more friendly then:

CMD echo -e "${VPN_USER}\n${VPN_PASSWORD}" > /vpn/openvpn.access && \
echo -e "${VAULT_PASSWORD}" > /ansible/vault.access && \
chmod +x deploy.sh && \
./deploy.sh

As another aside you may have to mess around with nameserver configuration depending on the OpenVPN configuration and other infrastructure details. I left that out because it seems specific to the setup with our customer.

Fortunately, there is nothing to do on the ansible side as the whole VPN stuff should be completely transparent for the tools using the network connection to do their job. However we need some additional settings in our Jenkins job.

Adjusting the Jenkins Job

The Jenkins job needs the VPN credentials added and some additional parameters to docker run for the network tunneling to work in the container. The credentials are simply another injected password we may call JOB_VPN_PASSWORD and the full script may now look like follows:

docker build -t app-deploy -f deployment/docker/Dockerfile .
docker run --rm \
--cap-add=NET_ADMIN \
--device=/dev/net/tun \
-e VPN_USER=our-client-vpn-user \
-e VPN_PASSWORD=${JOB_VPN_PASSWORD} \-e VAULT_PASSWORD=${JOB_VAULT_PASSWORD} \
-e TARGET_HOST=${JOB_TARGET_HOST} \
-e ANSIBLE_HOST_KEY_CHECKING=False \
-v `pwd`/artifact:/artifact \
app-deploy

DOCKER_RUN_RESULT=`echo $?`
exit $DOCKER_RUN_RESULT

Conclusion

Adding VPN-support to your automated deployment is not that hard but there are some details to be aware of:

  • OpenVPN needs the credentials in a file – similar to Ansible – to be able to run non-interactively
  • OpenVPN either stays in the foreground or daemonizes right away if you tell it to, not only after the connection was successful. So you have to wait a sufficiently long time before proceeding with your deployment process
  • For OpenVPN to work inside a container docker needs some additional flags to allow proper tunneling of network connections
  • DNS-resolution can be tricky depending on the actual infrastructure. If you experience problems either tune your setup by adjusting name resolution in the container or access the target machines using IPs…

After ironing out the gory details depicted above we have a secure and convenient deployment process that saves a lot of time and nerves in the long run because you can update the deployment at the press of a button.